Landmarks #1 — The January Rust Boom
January 2021 changed the scale of Rust. OTV, Egoland and a massive influx of streamers brought millions of eyes to the game, while revealing that Rust could support far more than one way to play.
Landmarks revisits the moments that left a mark on Rust — major updates, community events, turning points, controversies and unexpected phenomena that helped shape the game and its history.
January 2021 changed the scale of Rust. OTV, Egoland and a massive influx of streamers brought millions of eyes to the game, while revealing that Rust could support far more than one way to play.
Rust once tried to avoid wipes. Today, players schedule around them, servers build identities around them, and Facepunch has even given the final hours of a wipe their own gameplay. This is how a technical problem became part of Rust’s culture.