I’m often asked to build maps that would still contain the official monuments but with a different feeling because “custom”. Ok, that’s easy for the first pitch. Why not add prefabs and extensions to them. Then you can add plugins to add NPC or specific zones to them. Here are some examples of existing monuments…
I’m often asked to build maps that would still contain the official monuments but with a different feeling because “custom”.
Ok, that’s easy for the first pitch. Why not add prefabs and extensions to them. Then you can add plugins to add NPC or specific zones to them.
Here are some examples of existing monuments that I customized lately.
Hum, looks like someone took his job seriously and cleaned the entire Junkyard. This is a complete redoing of the monument, because Junk is just junk, no? *(1 custom monument + 6 prefabs)The Mining Outpost is basically a garage from a compound. It’s not even related to mining a bit, so I don’t understand why they named it that way. Anyway, on this location, it is the center of a complete Mecanics Compound. 5 Garages, a Bus Station, and a Truck Graveyard of more than enough cars and trucks where you can PVP at will. *(1 official + 8 custom monuments + 56 prefabs)This Bandit Camp is 5 times bigger than the official one. This is easy, as a lot of monument designers love the elements of this compound and want to make more. This one have very distinct zones because clans are using it to fight and control the sector. *(1 official + 5 custom monuments)The new Fishing Village is already a popular monument, and some designers like Wheatley are already making it grow… Here is a display of what we can do to populate a beach on a large scale. All the mini-monuments are buildable, so your members can install themselves for cosplay! *(3 official + 12 custom monuments)Railway is “maybe” coming to Rust soon… and we already have a Trains plugin that let you add wagons on a rail to let them roam on your map. So why not join the compounds with what they already have… rails! And create a real environment that is more logic for the players. *(2 official + 2 custom monuments + 10km of rails)The Dome is one of the prefered monuments of the game… Because of the loots, I suppose. But where do they come from? The Domes Manufacture, where else! Here we have a factory and a compound of Domes and all the engines to move them where they are supposed to be installed on any map. This one is a real challenge as one of them have NPC that scope in any direction. This compound itself bring all the loots possible, from Tier1 to Tier3… no need to add X5 on this island! The fight for the control of this location is fierce! *(1 official + 7 custom monuments + 18 prefabs)The Water Treatment Plant is popular for its easy to find loots. It is also easy to extend with some prefabs or custom monuments, where water flows at demand! *(1 official + 2 custom monuments)
Rust has always been more than a survival game. Yes, the main goal is simple: stay alive. Find food. Avoid the cold. Build a base. Survive the wipe. Watch the horizon. Listen for footsteps. Learn very quickly that every quiet moment in Rust is probably not as quiet as it sounds. But after enough hours…
Not really actually… it’s more like “Buildable on Demand”. With the new updates of the Rust Core, more features of the game will be customizable by the Map Makers, people like us who customize what you see in the game. And this was on the roadmap for at least 2 years due to the lack…
I was watching the MadMax quadrilogy and was thinkin’ that the whole thing would do a great scenario for Rust… And as they announced a Prequel to Furiosa’s presence in Fury Road, whatelse can we suggest that “She was searching beyond the wasteland for redemption”… And that’s exactly what this Rust Map is doing… suggesting…
For the last year, I was volunteering some work with the game Rust, providing maps. prefabs and server-hosting for clans and groups. I’ve been happy to work on that Unity 3D Engine. But lately, there was too much IRL work to be done properly, so i have less time to work on Rust. So i…
“KIDS Edition” is a 2 servers setup for kids under 13 who play Rust even if not legal to do so… Usually it’s because their parents have a Rust account and they are monitored… We will use this assumption. It’s not only a PVE server, it’s full of fun stuff, roleplay, custom monuments and humorous…
Sometimes, it’s not the big monuments that help the most… Because sometimes, you need your players to focus on locations that nobody care about. In this example, part of a map has lakes… nobody ever install their base on the side of lakes, because they are boring. So why not adding a micro-monument to spice…